November 2009 | The Irish Duelist

Stardust Overdrive: Clear World (Part 2)

Here are some Deck ideas that revolve around “Clear World,” the new Field Spell Card from Stardust Overdrive. You can find more about “Clear World” in Part 1.

“Clear World” applies different effects to players depending on the Attributes of the monsters that player controls.




Building a Deck around “Clear World”
“Clear World’s” effects can do a lot of harmful things to players who aren’t expecting it. If you can build a Deck that avoids the effects of “Clear World,” while playing it against your opponent, you can cause your opponent a lot of problems.

You can play an EARTH Deck that’s based around attacking a lot. If you don’t have any Defense Position monsters, the effects of “Clear World” won’t hurt you if all you control are EARTH monsters. So trying keeping everything in Attack Position by using monsters like “Injection Fairy Lily,” “Neo-Spacian Grand Mole,” “D.D. Assailant,” and “Exploder Dragon.” All of these monsters can safely stay in Attack Position, and you won’t have to worry about “Clear World.”

“Clear World” looks at your face-up monsters’ Attributes, so a Deck that keeps everything face-down works really well with “Clear World.” Try a Deck that uses Flip Effect monsters like “Needle Worm” and “Morphing Jar” to send lots of cards from your opponent’s Deck to the Graveyard. If your opponent’s Deck is gone, you win! Uses card like “Book of Moon” and “Book of Eclipse” to flip monsters face-down again and re-use their Flip Effects. “Clear World” works well here, since your monsters are going to be face-down most of the time, so “Clear World” won’t do anything to you at all, while it’s hurting your opponent every turn.

If you don’t use any monsters at all, you won’t have to worry about “Clear World.” Try making a Deck that uses cards like “Chain Strike,” “Poison of the Old Man” and “Secret Barrel” to create huge Chains and deal a lot of damage to your opponent with card effects. You can also use a DARK Deck with monsters like “Stealth Bird” to do damage to the opponent without attacking. “Clear World’s” restriction on DARK monsters stops them from attacking, so if you only use DARK monsters but don’t want to attack, “Clear World” won’t bother you one bit.




Protected by the Dragon
“Clear Vice Dragon” is designed to work together with “Clear World.” When you control “Clear Vice Dragon,” you are not affected by “Clear World.” As long as you can protect “Clear Vice Dragon” and keep it on the field, you can include “Clear World” in any kind of Deck you want, and not have to worry about its effects.

“Clear Vice Dragon” is also a great monster to attack with, because its ATK when it attacks is always double the ATK of the monster it’s attacking!


Click here to view this article on Konami's official website.

UkayPro Championship flyer.



The official Top 8 Playmat will be revealed in a few days.

Stardust Overdrive - Clear World (Part 1)

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“Clear World” is a new Field Spell Card from Stardust Overdrive that you can build exciting new Decks around.




“Clear World” is unlike anything you’ve ever seen before. It can affect Duelists in up to 6 different ways, depending on the Attributes of the monsters they control. Some effects will hurt more than others, and the card affects everybody differently.

An interview with Rauzes..

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Rauzes interviewed me last week over on his blog, which you can find here: [link]



Yes, you can Side Synchros now..

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Here's a minor update that nobody seems to have noticed:



If you look at the paragraph on the bottom you can see that you're able to move cards from your Extra Deck to your Side Deck and vice-versa.

How to Get Around Gorz the Emissary of Darkness

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http://www.konami.com/yugioh/articles/?p=931

“Gorz the Emissary of Darkness” is a card that you’ll see maybe once or twice in a tournament, but every time it’s played you could be in big trouble. Your opponent can Summon Gorz whenever you attack while your opponent has no cards on the field.

It’s tempting to try and win your Duels by attacking with a lot of big monsters while your opponent has nothing on the field. But this can be a risky play because of cards like Gorz.



If you want to defeat “Gorz the Emissary of Darkness” you need to be able to understand everything about it first. When your opponent doesn’t have any cards on the field and they take any sort of damage, they can Special Summon Gorz from their hand. What happens next depends on the kind of damage they took:

* If they lost Life Points because of an attack, they get to special summon an “Emissary of Darkness Token” with an ATK and DEF equal to the damage they took.
* If they lost Life Points because of a card effect, they get no Token, but you lose the same amount of Life Points that they just did.

yugioh-card.com Strategy Site is online!

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Yup, 'the new metagame.com' is here:

http://www.konami.com/yugioh/articles/

Welcome to your newest source of official Yu-Gi-Oh! 5D’s news and information! We’ll be featuring articles and tips for beginning, intermediate, and advanced players from a variety of experts on the Yu-Gi-Oh! 5D’s TRADING CARD GAME!

Every day, you can check back here to find in-depth strategy articles and news on upcoming cards.



Click to go to yugioh-card.com

And here's the first article:

Exclusive Interview with Vincent Ralambomiadana, SJC Columbus Champion

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Last weekend saw over 800 players battle it out for victory at SHONEN JUMP Championship Columbus and after 2 days of intense dueling only one man remained: 2008 French National Champion, Vincent Ralambomiadana.

This morning he arrived back home in France with the trophy, another "Dark End Dragon" and various other prizes. He also had time for a quick interview, which you can read below:



Hidden Arsenal Box Pulls

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Hidden Arsenal is the newest booster set for the TCG, and was released last week. It's a 30 card set composed entirely of Super Rares and Secret Rares, much like the Premium Packs we had before.

The 3 cards that everybody's looking for are "Brionac, Dragon of the Ice Barrier", "Ally of Justice Catastor" and "Mist Wurm". When the set was released in Europe just over a week ago it was clear that these 'big 3' were short-printed, with a combined total of 4 of these Synchros in a box of 36 (or 1:9, if you prefer).

The secondary market took note of this and prices went up, with Brionac going for €45 at one point. Given that there was a good chance of getting one of each of 'the big 3' in a box I decided to chance my luck, and ordered a box from the UK for £70 (€80). It came in yesterday evening, and you can see what I pulled below.

Click for larger version.

Brionac to remain at 3 for TCG.

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Hidden Arsenal was released last week (yesterday in North America) and everybody has been trying to get their hands on the 'big 3' Synchro Monsters of the set; Ally of Justice Catastor, Brionac, Dragon of the Ice Barrier and Mist Wurm. In the OCG, Bironac is currently limited to one, and many players assumed it would be limited upon release in the TCG, much like how Gorz the Emissary of Darkness was last year:


Galway Local Tournament Videos

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Videos from yesterday's finals in Galway:


Konami's Online Judge Test is up.

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Konami's Judge Program for Yu-Gi-Oh! is starting to pick up, with the online test available since last Saturday: