How to Get Around Gorz the Emissary of Darkness | The Irish Duelist

How to Get Around Gorz the Emissary of Darkness


“Gorz the Emissary of Darkness” is a card that you’ll see maybe once or twice in a tournament, but every time it’s played you could be in big trouble. Your opponent can Summon Gorz whenever you attack while your opponent has no cards on the field.

It’s tempting to try and win your Duels by attacking with a lot of big monsters while your opponent has nothing on the field. But this can be a risky play because of cards like Gorz.

If you want to defeat “Gorz the Emissary of Darkness” you need to be able to understand everything about it first. When your opponent doesn’t have any cards on the field and they take any sort of damage, they can Special Summon Gorz from their hand. What happens next depends on the kind of damage they took:

* If they lost Life Points because of an attack, they get to special summon an “Emissary of Darkness Token” with an ATK and DEF equal to the damage they took.
* If they lost Life Points because of a card effect, they get no Token, but you lose the same amount of Life Points that they just did.

Most players win their Duels by attacking, so we’ll talk about how to get around Gorz and the “Emissary of Darkness Token”.

You can’t stop Gorz’s Special Summon like you would most Summons. This is because it’s Special Summoned during the Damage Step, and you can’t use cards like “Royal Oppression” or “Bottomless Trap Hole” during the Damage Step.

Since you can’t stop “Gorz the Emissary of Darkness” from coming out after you make your attack, you’ll need to play around it. Gorz can only be Summoned when your opponent has no cards on the field, so if you can attack directly even when there is a Spell or Trap Card on the field, you’re probably safe from Gorz.

Let’s say you have a “Stardust Dragon” on the field and a “Mystical Space Typhoon” in your hand. Your opponent has a “Black Whirlwind” on the field and nothing else. If you destroy the “Black Whirlwind” with “Mystical Space Typhoon” and then attack, your opponent could Summon Gorz, then destroy your “Stardust Dragon” in battle. But if you just attack with Stardust, your opponent will not be able to summon Gorz. Then you can destroy the “Black Whirlwind” in Main Phase 2!

Another way to beat Gorz is by destroying it before it can attack you. If you have a card like “Lightning Vortex” in your hand, you can destroy Gorz and the Token in Main Phase 2. If you attacked with a “Judgment Dragon” or “Dark Armed Dragon,” you can use their effects after attacking, to get rid of Gorz.

If you have more than 1 monster that can attack, your opponent will have to pick which attack to Summon Gorz after, so the order of your attacks is important. Let’s say you can attack with a “Stardust Dragon” and a “Sangan.”

If you attack with “Stardust Dragon” first: your opponent Summons Gorz, and the Token will have 2500 ATK and DEF, which is a lot stronger than your “Sangan.”

If you attack with “Sangan” first: if your opponent Summons Gorz when “Sangan” inflicts damage, then the Token will only have 1000 ATK and DEF, and your “Stardust Dragon” can easily destroy it. If your opponent waits for “Stardust Dragon” to attack, and Summons Gorz then, the token will have more ATK & DEF, but you will have done 1000 more damage to their Life Points.

“Gorz the Emissary of Darkness” is a very powerful card, but now that you know exactly how it works, you can go out there and beat it!